Sevens Wonder Accel
rush-duel-sevens
Sevens Wonder Accel
5

Spell
Normal[REQUIREMENT] None [EFFECT] Fusion Summon by sending face-up monsters from your field to the Graveyard as material.

LIGHT
3ATK:
1200
DEF:
500
A swordsman of the shooting stars with unknown powers, capable of carving open a miraculous path.

DARK
7ATK:
2100
DEF:
1500
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] This card gains ATK equal to [the number of different Attributes in your Graveyard] x 300, until the end of this turn.

EARTH
7ATK:
2300
DEF:
1800
[REQUIREMENT] None [CONTINUOUS EFFECT] If you have a card your Spell & Trap Zone, this card gains 200 ATK, also during your opponent's turn, while it is in Attack Position, it cannot be destroyed by battle.
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